For the complete documentation index, see llms.txt. This page is also available as Markdown.

Scene Tree Editing

To see a video breakdown on how to use the Scene Tree Editing features, watch it here:

Edit Base Pose:

Before you can start editing your mesh heirarchy, First go to the top right of the mesh heirarchy and click the 3 vertical dots. Then click "Edit base pose".

Rename:

With rename, you can change the names of your meshes and groups.

Add Empty Folder:

With Add Empty Folder, you can add an empty group folder below the mesh or group you have selected. So any mesh we drag in to this folder will be apart of the mesh or group you previously selected.

Group Meshes:

You can now directly group meshes together in the Builder. simply shift click meshes in the scene tree or viewport, then right click and select group.

Ungroup:

You can ungroup your group into individual meshes.

Show/Hide:

You now have another option to hide and reveal meshes by clicking Show/Hide when you select multiple meshes.

Reset Transforms:

By clicking Reset Transforms you reset your Transforms, scale and rotation to its original position. This is useful if you want to animate meshes going back into place instead of doing it manually.

Duplicate:

You can now duplicate meshes by clicking Duplicate.

Delete:

You can delete meshes from your scene. You can redo if you change your mind but once you exit the project you cannot bring it back. So be extra sure whatever you want to be deleted isn't needed.

Restore All Visibility:

You can restore the visibility of all meshes by clicking Restore All Visibility.

Restore Model Transforms:

Restore Model Transforms act the same way as the Reset Transforms we mentioned earlier. Except with Restore Model Transforms, it resets the entire model instead of a singular mesh.

Save as Bind Pose:

With the Save as Base Pose. This sets the model into it default state. If I were to move some meshes around then click “Save as Bind Pose”. Move some meshes again then click “Restore Model Transforms”. It now goes back to our bind pose we just saved.

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